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Joined 3 years ago
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Cake day: July 6th, 2023

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  • Lol, somebody hasn’t actually read the Bible. You have taken quite a few liberties, just in the first few points.

    1. Jesus is never portrayed as “ordinary.” He’s also not born in “ordinary” circumstances because he’s born in a time where the king is slaughtering infants due to a prophecy saying a new king will be born, hence how he ended up in the manger.
    2. The wisemen don’t proclaim anything. An angel appears to Mary before Jesus is born and tells her exactly what will happen and what to do.
    3. Jesus is a literal baby at this point. He can’t refuse anything
    4. Assumptions are of no value compared to facts, or at least something that is actually in a historical text or the actual Bible.
    5. This is not what “Crossing the Threshold” would be in the Hero’s Journey. It’s like Luke leaving Tatooine or Frodo leaving the shire. Jesus is the son of God, at least in the context of the New Testament. There is no “threshold.” He’s part of an omniscient being.

    and considering that’s almost half of the steps, I don’t think we need to go any further








  • You can divide culture and grammar. It’s simple: your hypothetical long exchange can trchnically be expressed in the Japanese language at 1/5 the length and still retain grammatical correctness and meaning. i.e. the long exchange is not a result of the technical aspects of language, i.e. it has nothing to do with pronoun ommission. The cultural aspect of language is what makes the conversation long. And you’re making a huge assumption about the context of the exchange. Is it between two strangers? Family members? Sibling? Friends? A king and a peasant? Classmates? All of these situations would have exchanges with different lengths and grammar, but this arises from the culture. We do the same thing in English too. On average, an email between a boss and an employee will probably be longer and more formal than between two friends, no? Not as long as an equivalent email in Japanese, but the same trend exists in both languages is my point.







  • I suppose it depends on your definition of open world, but areas are basically only connected through the hub world, i.e. the castle area. There is virtually nothing to do in the world other than fight the colossi. It’s a great game, and certainly influential in its own right. However for better or for worse, I don’t really think it fits the mold of a modern open world game, and that’s specifically what BotW reimagined.