cross-posted from: https://lemmy.world/post/13809164
Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you’d lose a number of hours exploring every nook and cranny finding them!


There’s no doubt that most new games are much better than most old games.
I and everyone else has the possibility to play the old games whenever they want. Most run on your phone.
Why don’t we do it? Marketing of course, but also, has anyone ever actually tried one of the old games that they haven’t played before? For example, I tried to play Ocarina of Time, and the controls as well as the graphics are terrible. So much shit is just plain annoying and clunky. Everyone decries it as “one of the best games”, but I can’t see how it is better than almost any modern action RPG.
The main reason why everyone likes it and other old games is nostalgia, almost nothing else.
Want full games without online play that are hard, you die, you try again? Play something like hollow knight/silksong. There’s so many easter eggs in so many games. You got more diversity in style of games now than ever.
No doubt there are also much more shitty games now. If you have a problem with games today, you’re just bad at picking the right one for you.
These older games also pioneered a lot of things that are taken for granted in modern games. People decide to try these games and since a lot of mechanics and types of storytelling are the norm know, they don’t get the appeal.
Exactly. For their time, all these games were incredible, just not always compared to today.
OoT hasn’t aged the best, but it’s still a solid experience for a game that pioneered mainstream 3D graphics. The Ps1/N64 generation was all about innovation and experimentation, so it’s a bit unfair to judge those games so harshly. Now the Ps2/Gamecube gen was when things became refined. In the same franchise, Wind Waker is a retro game and still one of the absolute best in the series.
It’s a case by case basis. I’ve heard the Dynasty Warriors Origins is really good but I can’t speak for that since I haven’t played it. Other than that, compare the Ps2 musuo games to more modern ones like DW8/9, or the Pirate Warriors series. The classics are way more fun and engaging.
Or just look at Square Enix. Some of what they do now days is good, but most of their stuff is gacha-laden garbage now. Even their Pixel Remaster collection traded in a legacy of their own source code for a toy built in Unity, for a pseudo-classic experience that doesn’t even have the additional content of previous remasters.
Or, in the fps genre, I dare you to find a modern fps that’s as packed full of amazing content and features as Time Splitters 3: Future Perfect.
That depends on the definition of “better.” Don’t mistake me, I LOVE modern games but there was something magical about needing months to beat one game. And while old games didn’t have online components they were definitely a community effort. Siblings, neighbors, friends from school, all coming over and collaborated with to beat each game. Together we discovered every secret place and learned every trick. If someone figured something out it became local game lore and everyone would try to replicate it. We used to all pile in a room to play Mario bros and work together to knock out every level in an afternoon (if you you know), then run it again with the worp whistle trick because we could. There were games we never beat. Simon’s Quest haunted us (I looked it up as an adult and beat it on nesticle - screw you garlic merchant). But that was part of it too, we didn’t have the safety net of a search engine to bail us out when we got stuck. Frustrating? Yes. But it forced us to slow down and think about the challenges in front of us. It wasn’t better or worse, just different then now. (Also please try to keep in mind part of the reason your controls might feel clunky is the game was designed for a different controller then you are using).
That being said I will never miss that hinky as fuck Nintendo cartridge nonsense that required a ritual involving alcohol, prayer, and the breath of life to get it read a game cartridge. Fuck the NES - again if you know, you know.
You’re kinda talking about gaming culture though, not the games themselves. There are plenty of hard games that need months to beat (depending on time investment).