FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square210linkfedilinkarrow-up1637arrow-down14file-text
arrow-up1633arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 days agomessage-square210linkfedilinkfile-text
minus-squarerealitista@lemmus.orglinkfedilinkEnglisharrow-up1·2 days agoIt was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.
Was it a big golden dude?
It was a guy in a kind of valley going into a cave. Regardless, if I can’t make something happen in the first 4 hours of a game, it ain’t for me.