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Joined 5 months ago
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Cake day: January 9th, 2026

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  • You will get lots of games recommended, so I will make it short and only mention something that is not talked already in this thread.

    Mega Drive / Genesis

    • World of Illusion Starring Mickey Mouse and Donald Duck: My favorite Mickey game of all time. It has a two player co-op mode too.
    • Thunder Force 3: An awesome and peak side scrolling oldschool shmup, from one of the best in the industry. Also killer soundtrack.

    Master System

    • Zillion: A platform Act/Adventure with a bit of Metroidvania and puzzle solving in it.
    • Wonder Boy 3 The Dragon’s Trap: Another side scrolling Act/Adventure. This one is a bit more of the Zelda 2 likes than anything else.

  • Oh no AppImage is not sandboxed, people didn’t say that. You probably mean people say Flatpak is sandboxed. And the Flatpak version here is not affected. I personally use AppImages too, knowing its not sandboxed at all and aware of the dangers. AppImage is “just” like a self extracting Zip archive, but with some extra tricks. Flatpak on the other hand is sandboxed and limits the access to your system and files, depending on the configuration of the package.


  • From their messag:

    There are currently no known reliable traces

    Isn’t a checksum of the files a reliable enough way to check? Edit: Ah yes, at the bottom of their message they do exactly that. If one executed the programs, then they are affected I assume:

    If you are unsure whether your binaries are compromised here are hashes of the GOOD files:

    Cemu-2.6-x86_64.AppImage 0c20c4aeb800bb13d9bab9474ef45a6f8fcde6402cad9b32ac2a1bbd03186313 (sha256)

    cemu-2.6-ubuntu-22.04-x64.zip 5e4592d0dae394fa0614cb8c875eff3f81b23170b349511de318d9caf7215e1b (sha256)











  • Back when Cyberpunk 2077 was said to have a smaller map than GTA 5, people were upset. Cyberpunk has more content per area and a more interesting structure in the city to me. It has more verticality to it. Yes, GTA 5 is overall bigger in content too, by sheer amount of size and whats available. But comparing Skyrim am Daggerfall just the area size of the map is not a good approach, as these are RPGs and there is more to it than just the map.

    Edit: My goodness the typos…




  • To me there is a clear distinction between both types. Sometimes it gets blurry if they use different techniques from both sides. There is also the term “Port”, which is less of a “Remaster”. So its even more blurry, even when I try to formally describe it. Here is my definition:

    • Remaster: Basically taking the same code and base and “recompile” it for a new version. Graphics are usually not remade, programming code is the same (but with touch ups off course). Rather it has higher resolution output from original graphics, like higher res textures compiled from original resources, adding functionality to make the game compatible with modern hardware and features like HDR and gamepads in example.
    • Remake: Making a new game from scratch, programming it again (off course they can take over old stuff), with new graphics to approximate the same game. Sometimes they even manage to make the game look and feel the same, where people think its a Remaster. But in fact it is programmed from scratch and has no common source in anymore, it is just faithfully recreated.

    Off course this is just one mans definition. And both terms are used somewhere in between, and people don’t share my opinion. Therefore I never know if the game is a Remaster or Remake actually.