There are also way, way more shit games you need to wade through to find the good ones. The vast majority of indie games are still shovelware garbage.
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Cake day: October 11th, 2026
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dreamkeeper@lemmy.worldto
Technology@lemmy.world•Walmart Running Into Trouble as Its Super-Expensive Robots Can’t Handle the Realities of Warehouse Work: It's an automation "arms race."English
4·2 days agoSince when is automating jobs an original idea? Middle managers absolutely don’t make decisions this big. Some bigwig heard about it from one of his buddies and announced a “transformation” a couple days later.
dreamkeeper@lemmy.worldto
Technology@lemmy.world•Bitwarden Switches to Commercial LicenseEnglish
1·2 days agoProton pass works just as well if not better for me. The autofill is much more reliable on Android than bitwarden was, although I did switch about a year ago.

It absolutely wasn’t the same in the 90s, it was no where near was easy to develop and publish games back then. Now someone can cook up a shit indie game with prebuilt assets in a month. Back then you needed a physical publisher. There were trash games but there weren’t thousands of them getting released every month.
Also my steam recs are full of shovelware games. But Steam’s never had a good recommendation engine so that doesn’t surprise me.