I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.


Upon reflection, I think I actually agree with you as far as readability goes. I think it’s just much less of an issue for me personally because Elden Ring gives you so many options and so much help when it comes to builds and boss fights.
And hey! Summoning is an important feature of the game, and it allows people with slower reflexes and less time like myself to enjoy the game! My husband did a Rune Level 1 challenge and made it to Elden Beast with his summons and his ashes of war. (He stopped at Elden Beast cuz he knew he could beat it given enough time, and just didnt like the fight enough to care.)