FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 7 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square212linkfedilinkarrow-up1641arrow-down14file-text
arrow-up1637arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 7 days agomessage-square212linkfedilinkfile-text
minus-squareRobotToaster@mander.xyzlinkfedilinkarrow-up19·7 days agoI had to double check that Tomonobu wasn’t responsible for steel battalion. (A game that deleted your save if you didn’t press the eject button in time)
minus-squareiamthetot@piefed.calinkfedilinkEnglisharrow-up1arrow-down1·7 days agoI mean, lots of games have “iron man” modes wherein you cannot save scum.
I had to double check that Tomonobu wasn’t responsible for steel battalion. (A game that deleted your save if you didn’t press the eject button in time)
I mean, lots of games have “iron man” modes wherein you cannot save scum.